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Weekly Poll #296

8/17/2025

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We're in the home stretch of this poll series! This is our final round before we put all of the winning options together for the final round! Until 2005, all Scooby-Doo films were given their own VHS release. After Where's My Mummy?, VHS began falling out of popularity as a medium, and no further episodes or films were released on the format.

We had another close race for last week's poll, but one option just barely squeaked out ahead!
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What is your favorite What's New Scooby-Doo episode released on VHS?
The Vampire Strikes Back - 11
A Scooby-Doo Christmas - 10
It's Mean, It's Green, It's the Mystery Machine - 5
Mummy Scares Best - 4
Big Scare in the Big Easy - 3
Riva Ras Regas - 2
Safari So Goodi - 2
The Unnatural - 2
The Fast and the Wormious - 2
There's No Creature Like Snow Creature - 1
Space Ape at the Cape - 1

3-D Struction - 1
Roller Ghoster Ride - 1
High Tech House of Horrors - 1
Recipe for Disaster - 1
Wrestle Maniacs - 1

0 votes: She Sees Sea Monsters by the Sea Shore, Toy Scary Boo, Homeward Hound and Diamonds Are a Ghoul's Best Friend
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Neil Fanning Reveals New Details About Netflix Live-Action Series

8/15/2025

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We are super lucky this week, because we've now got two pieces of news about the live-action series this week. The latest episode of the Unmasked History of Scooby-Doo Podcast featured Neil Fanning as a guest. For those who don't know, Neil Fanning was the voice of Scooby in the first two live-action films in 2002 and 2004. In the episode, Neil revealed a few new plot details about the upcoming series. At around 1:53:00 in the podcast, Neil shares that the series will begin with the gang as children. The first episode begins with young Shaggy and Daphne finding a stray puppy, whom they take in because he is a witness to a mystery. Later, they are surprised to find out that Scooby can talk.

In addition, Neil also shared a couple pieces of info about the series overall. Netflix is currently working on casting for the show, and will likely start making casting decisions in the next month. While those decisions haven't been made yet, Neil also shared that he has been speaking with the crew of the series. Nothing's been officially confirmed, but this may mean that he's being considered as a voice of Scooby for the show.

Neil also shared another exciting tidbit unrelated to the series. Next year, he and Matthew Lillard will be reunited at a Comic Con. The date and specific Comic Con are yet to be announced.

Credit goes to Alexa of the Unmasked History of Scooby-Doo Podcast for this news! If you haven't checked out her podcast, I highly recommend doing so for some great Scooby interviews with people involved with the making of the show! A thank you to Jinkies as well for letting me know about the podcast episode.
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Netflix Live-Action Series to Start Production This Fall

8/11/2025

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Update 8/12: Channing's quote has been altered in the article to remove the phrase "this fall." The original wording was a little ambiguous, so I'm guessing that "fall" being removed means that it was actually the table read happening this fall, rather than the start of filming.

It's been five months of radio silence on the new Netflix live-action series. Thanks to Variety, we have another update on the series! A Variety interview with Channing Dungey provided an update on the status of the series. In talking about various Warner Brothers series being filmed, Channing revealed that the series will begin filming sometime this fall. 

Here is Channing Dungey's full quote from the article: "I flew to Toronto for the table read of ‘Memory of a Killer,’ which is our Fox drama that Patrick Dempsey and Michael Imperioli are starring in. And then we have coming up a little bit later this fall, the ‘Scooby Doo’ live action series for Netflix."

Based of that, it sounds like the live-action series likely won't release until next year, but it's exciting to know they're moving forward with it! Thanks to Scooby Snacks for the heads up about this article.
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Fun Fact of the Week #75 Redo

8/11/2025

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This is the second and final fun fact I'm redoing. After six years, my incredibly trivial regret has finally been fixed! lol

I was recently updating the Movie Guide, and found a number of interrelated release date trivia tidbits that I thought would be cool to make into a fun fact! 
  • Alien Invaders was the first film to have a joint VHS and DVD release date (on October 3, 2000). The DVDs for Zombie Island and Witch's Ghost were not released until a couple of years after the VHS release.
  • Legend of the Phantosaur was the first film to have a joint DVD and Blu-Ray release date.
  • Music of the Vampire is the first film in franchise history to have a separate digital and DVD release date. Off of that, I rarely see it talked about, but Music of the Vampire was released digitally on December 22, 2011, despite that most fans consider it to be a 2012 movie (from the DVD release date). Similarly, Mask of the Blue Falcon also was released digitally on December 13, 2012, despite it being widely considered to be a 2013 movie (from the DVD release date). These were the only two films to have gaps of over two months between the digital and DVD release dates.
  • A number of films had their DVDs released at Walmart in advance of their main release date at other retailers. These include:
    • Abracadabra Doo (February 8, 2010  - eight days early)
    • Big Top (September 11, 2012 - 28 days early)
    • Mystery Map (July 23, 2013 - six months and 19 days early)
    • Return to Zombie Island (September 3, 2019 - 28 days early)
    • Krypto Too (September 26, 2023 - 28 days early)
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Jada Toys Figures Wave 1 Released

8/10/2025

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After 9 day delay beyond the expected release date, we have confirmation that wave 1 of the Jada Toys figures has finally been released! Shaggy, The Creeper, and the Mummy of Ankha now all show as available on the Diecast Model Wholesale website. Each figure is available for $29.49 plus shipping. This news originates from a Preternia tweet. Thanks to Juan for sharing the tweet with me!
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Weekly Poll #295

8/10/2025

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What's New, Scooby-Doo? had a healthy amount of episodes released on VHS. As the volumes were being released, they were given both VHS and DVD releases up through volume 5, which is when VHS releases were beginning to fizzle out.

"The Nutracker Scoob" wins last week's poll and advances to the final round in two weeks!

What is your favorite 1980-1984 Scrappy-Doo episode released on VHS?
The Nutcracker Scoob - 11
A Halloween Hassle at Dracula's Castle - 8
Wedding Bell Boos - 4
A Fit Night Out for Bats - 2
Mummy's the Word - 2
Scooby Gumbo - 2
Alaskan King Coward - 2
Swamp Witch - 1
Hang in There, Scooby - 1
Soggy Bog Scooby - 1
Moonlight Madness - 1
Wizards and Warlocks - 1
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0 votes: Scooby's Desert Dilemma, Stow-Aways, Scooby in Wonderland, Scooby's Fantastic Island, Scooby's Swiss Miss, Scooby at the Center of the World, Scooby and the Bandit, Scooby Nocchio, Lighthouse Keeper Scooby, and Scooby and the Beanstalk
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Fun Fact of the Week #64 Redo

8/4/2025

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Back in 2019, there were two weeks in which I posted two fun facts. In recent years, I kinda wish I hadn't done this, as I would have preferred the number of fun facts align with the amount of weeks I've been posting them. It's crossed my mind a number of times over the years, but I've finally decided to do something about it lol. Looking at my spreadsheet of fun facts I've done before, I found two early ones that kinda leaned towards being repeats, in the sense that fun facts in later years covered them in more depth. That said, usually that's not something I'd care about, and I'm only redoing these as a way to realign the fun fact number with the amount of weeks.

​A nerdy explanation like that is the perfect segway into saying that I can be a bit of a stats nerd at times. If you're anything like me, this week's fun fact is likely right up your alley haha.

For the entirety of the classic era, every Scooby episode but one premiered on Saturday morning. As we moved into the later eras and Saturday morning cartoons began phasing out, airdates became more fluid. Here are the first episodes (or films) in franchise history to air on each day of the week:

Sunday - Scooby-Doo Meets the Boo Brothers (October 18, 1987)
Monday - Beware the Beast from Below (April 5, 2010)**
Tuesday - Scooby-Doo on Zombie Island (September 22, 1998)
Wednesday - Recipe for Disaster (March 23, 2004)
Thursday - There's a Demon Shark in the Foggy Dark (November 25, 1976)*
Friday - A Scooby-Doo Christmas (December 13, 2002)
Saturday - What a Night for a Knight (September 13, 1969)

*This was the only episode of the classic era to air on a day other than Saturday.
**Technically, the DVD for Scooby-Doo! Abracadabra Doo was released eight days early by Wal-Mart on Monday, February 8, 2010. If going by this, this one would beat "Beware the Beast from Below" by about two months.

In addition, all episodes of the classic era aired between September and January. Here are the first episodes (or films) in franchise history to air during each month:

January - A Night of Fright Is No Delight (January 10, 1970)
February - Toy Scary Boo (February 1, 2003)
March - The Unnatural (March 1, 2003)
April - Gentleman, Start Your Monsters (April 2, 2005)
May - Operation Dog and Hippy Boy (May 5, 2007)
June - Scooby-Doo (June 14, 2002)
July - Scooby-Doo and the Ghoul School (July 16, 1988)
August - Revenge of the Man Crab (August 2, 2010)
September - What a Night for a Knight (September 13, 1969)
October - Mine Your Own Business (October 4, 1969)
November - Foul Play in Funland (November 1, 1969)
December - Which Witch Is Which? (December 6, 1969)
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Weekly Poll #294

8/3/2025

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Considering The Richie Rich / Scooby-Doo Hour debacle in the 2022 poll that is Mr Neither's namesake, I figured people likely wouldn't have strong opinions on any of the Scrappy shorts. Given this, and the fact that we've essentially already done a poll for the the 1983 and 1984 episodes, I decided to combine the rest of the Scrappy years into one poll.

Some of the shorts were scattered across various VHS compilations. Some of them were even released as "bonus shorts" on VHS tapes for other shows, such as The Flintstones, Peter Potamus, etc. A few of the episodes with Daphne were released on VHS tapes by Cartoon Network. As I've mentioned on here before, a couple of them are thought of as hidden gems (Wedding Bell Boos and A Halloween Hassle at Dracula's Castle), due to the episodes featured on the tapes still never getting a DVD release to this day.

Our results for last week's poll ended up being a bit surprising. We have a three-way tie between "The Scarab Lives!", "The Night Ghoul of Wonderworld," "The Ghoul, The Bat and the Ugly," meaning they all will advance to the final round at the end of August!

What is your favorite episode of The Scooby and Scrappy-Doo Show released on VHS?
The Scarab Lives! - 6
The Night Ghoul of Wonderworld - 6
The Ghoul, The Bat and the Ugly - 6

Shiver and Shake, That Demon's a Snake! - 5
The Scary Sky Skeleton - 5
The Demon of the Dugout - 4
​I Left My Neck in San Francisco - 4

The Neon Phantom of the Roller Disco! - 3
The Hairy Scare of the Devil Bear - 2
Twenty Thousand Screams Under the Sea - 2
Strange Encounters of a Scooby Kind - 1
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Jada Toys Wave 1 Figures Delayed

8/1/2025

3 Comments

 
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For an unknown reason, it appears the announcement last week about the Jada Toys shipping out at the end of July was not correct. I checked the Big Bad Toy Store site this morning, and all figures are still appearing as pre-order. The pages have now been updated to say the figures will ship out sometime in August, but given the lack of explanation for the date being pushed back, I'm not sure if the August date can be trusted either. As of currently, there's been no new date given, and no explanation given for the date getting pushed back. Stay tuned for more info! I'll keep you all updated as soon as I hear anything about a new date.
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Revisiting and Ranking the Scooby-Doo Flash Games

8/1/2025

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In the 2000s and early 2010s, Cartoon Network and WB released a number of online Scooby-Doo games made with Flash animation. In the mid-2010s, WB mostly stopped making online games for the franchise, and in the late-2010s, they began removing the games from their site. I've written a couple previous articles on these games, but since they were deleted, I haven't been able to play the majority of them since their heyday in the early 2010s.

Recently, I was lucky enough to discover a program called Flashpoint that archived all of these games. After over a decade, I finally got to play all of these games again, and I had an absolute blast. I have crazy levels of nostalgia over all of these games from when I was younger, and it was so much fun getting to play (almost) all of them again after all these years. Even though the era of getting Scooby online games has passed, I wanted to reflect back on these and share my ranking of what I feel the best ones are.

Before I start my list, I have a couple Honorable Mentions to share! They won't make my list, but I found The Curse of Anubis and Scooby-Doo! Frozen Frights to be pretty fun games! The Curse of Anubis is a puzzle game that involves walking Shaggy and Scooby a creepy tomb while navigating obstacles. Similarly, Frozen Frights involves helping Scooby over obstacles in a frozen cave. Neither are particularly groundbreaking, and the animation on Frozen Frights is pretty rough, but both games were cute for what they were.

I also want to give shoutouts to two other games! Ghosts of Pirate Beach was the other game I have a lot of nostalgia over playing, but sadly, the copy on the software I found doesn't work. My second honorable mention goes to a piece of media that is really lost, to the point of me not even remembering the name of it lol. In 2009, there was a Flash game released alongside Scooby-Doo! The Mystery Begins that involved walking around the haunted halls of the gang's high school. I remember there were lots of ghosts in the hallway, but that's literally all I remember about the game. I did some research and could find no other mention of this game anywhere. At least I know I'm not imagining it, since someone else did post about this game on ScoobyAddicts (and similarly didn't remember much about it). Crazy to think there is a piece of Scooby media out there that is so lost.

Between the Cartoon Network and Warner Brothers sites, there were probably nearly 100 games like this released, but some of them weren't particularly great quality and/or weren't memorable enough to revisit. To keep this list at a reasonable level, I'm only going to rank my 15 favorites here.
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15. The Pirates of the North
Year: 1999
This game was a part of the Haunted World 4-Pack, which was a series of arcade-style games released by Cartoon Network in 1999. Before looking it up for this article, I had no idea this game was released in the 20th century! Each game was based around a specific direction (North, South, East and West), and involved having to rescue a different gang member who was kidnapped by the villain. The premise of this game is that Shaggy has been captured by Redbeard, and the gang has to beat Redbeard's pirate ship in a race across a river. The graphics are super basic in all of these (see the second pic above), but they're still fun in the sense that they're representative of their time.

I ranked this one at the bottom just because it seems unnecessarily hard lol. There are so many sharp turns you have to navigate, and the boat is extremely difficult to turn given your only controls are the left and right arrows. There is a strategy to beating this game, which is taking shortcuts to get past Redbeard, but it's still ridiculously hard even when knowing that haha. I was able to beat this after like 20 tries, but yeah, this isn't the fun kind of difficult lol.
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14. Hollywood Horror
Year: 2000
Returning to this as an adult, I see it way differently than I did as a kid. The game involves moving Shaggy and Scooby around to find clues, with the objective of solving the mystery of the Hollywood Horror. The Hollywood Horror is just a greener version of one of the Green Ghosts from "A Night of Fright Is No Delight." Another cool aspect of this one is that Daphne's Uncle Maxwell from "Never Ape an Ape Man" appears in this game! I always thought it was cool that they picked such an obscure relative to make another appearance in this game. The graphics scream "1990s Nintendo Game" in how generic they are, but like Pirates of the North, it's a fun little capsule of its time. The creepy remix of Where Are You for the background music is also pretty fun! For some reason, this is divided into two parts, despite there not being that much content in either part to justify splitting it.

This game has the opposite problem of Pirates of the North in the sense that it's just really, really easy. There is literally no way you can lose this game besides giving up or having your computer implode. The only objective of this game is to find clues. Even when it comes time to get the villain, you just have to go get the sheriff, so the rest of the gang can capture the villain off-screen lol. I still have nostalgia over this, but I don't think I thought much about how easy this game was as a kid. It was interesting to play this again as an adult and see it from a different perspective.
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13. Yum Yum Go!
Release Year: 2009
We now move to a WB game which was released to promote Scooby-Doo and the Samurai Sword. I don't think I've seen this talked about in the fandom ever, but upon replaying it, I feel I've underappreciated this one in the past. The game involves completing various tasks, like finding Velma's glasses, biking away from ninjas, rolling sushi, and many more. Once you get through a handful of levels, the tasks begin repeating. The game may have an infinite number of levels, considering I've gotten to around level 45 and it just keeps going. While that may sound repetitive, what I enjoy about it is that the tasks get progressively tougher each time. The concept isn't anything groundbreaking, but the puzzles are pretty fun for what they are.
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12. The Haunting of the East
Release Year:
1999
This is another fun Haunted World 4-Pack game that is far less difficult than the Pirates of the North. The game's premise involves Zen Tuo (called "The Mysterious Monk" here for whatever reason) capturing Fred and Daphne. Velma, Shaggy and Scooby have to navigate a maze of snakes, and find the keys to let Fred and Daphne out of the cage. The graphics are again super basic, considering it's just the gang's heads with no body attached haha. This is the least challenging of the Haunted World 4-Pack imo, but not in an overly easy way like Hollywood Horror is. The maze setting is kind of a vibe, in the sense that it feels like a quintessential arcade game from that time. I also thought it was cool that they used a more obscure Where Are You villain here!
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11. Attack of the Vampire Pumpkinheads
Release Year:
Unknown
Quality-wise, this doesn't hold a candle to most other games, but this is another one that's a fun capsule of its time. The objective is incredibly simple: dodge the pumpkins and open doors to save the gang from The Vampire Pumpkinhead (literally a vampire with a pumpkin on its head lol). Albeit simple, it was still a blast to play even if it is objectively pretty low-quality. This game also marks the start of the Scrappy-bashing era, as to save a gang member, you have to slam the door on Scrappy. It's kind of an unfortunately mean-spirited part of the game, but it's definitely representative of the anti-Scrappy backlash that was growing from the franchise's revival at the time, due to many people thinking he "ruined" the franchise and caused the lull in content after the 1980s. It was not the worst example of a Scrappy-bashing game from that era, though...that honor goes to Scrappy Stinks!, a game where the only objective is to throw things at Scrappy. I never thought about it too deeply when I was younger, but looking back as an adult, it's an extremely childish premise for a game. It's not one I will replay or rank here.
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10. Scooby-Doo and the Creepy Castle
Release Year: 
​2003
This is another Cartoon Network game where the player has to navigate Scooby through a haunted castle. The objective of the game is to set traps for the Ghost King, so that he can't jump out and frighten you. I haven't played this in 15+ years, but I was so amazed that I literally had every trap committed to memory. It's so funny to me to think about the important facts that have faded from my memory over time, yet my brain had the "don't forget to open the trap door so the Ghost King can't scare you!" memories saved for these past 15 years haha. Guess I'll be prepared if a ghost king ever tries to jumpscare me in real-life lol!

What brings this game down in my rankings is that because of the concept, the game is only fun to play a few times, since the traps never change and can be easily memorized. The music is honestly a vibe though, whoever decided on the music for this picked a banger of a soundtrack! lol

It also may be worth noting that this game has the most violent trap in the franchise's history. At one point, you have to make a tower attract lightning so the Ghost King will be electrocuted. Given it's revealed the Ghost King is a human at the end, that is quite an intense trap for a piece of Scooby-Doo media lol.
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9. The Zombies of the South
Release Year:
1999
When I was younger, I remember wanting to play this game so bad, but there was some glitch on Cartoon Network's website that didn't allow you to play it. I didn't play this one until a couple years later than the other games. To me, this is the most arcade-y of the four Haunted World 4-Pack games. The premise has Scooby being captured by zombies in a haunted house (the design from "Which Witch Is Which?" is the one used here), and Shaggy has to rescue him by dodging the zombies. It took me a little while to realize it, but it's essentially a game of timing rather than strategy. The zombies all move in a pattern, and once you figure it out, you can navigate the mansion and get past them all. It's a simple game, but a fun one that requires quick hand-eye coordination to make your move at precise moments.
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8. Bayou Scooby-Doo
Release Year:
Unknown
This was such a fun game! The premise involves Shaggy having to drive a boat through a haunted bayou, where he has to rescue Fred, Velma and Daphne one by one from a swamp witch. The game has four levels. At the end of each level, a gang member is rescued, and the final level involves turning switches to set a trap for the swamp witch. I couldn't find any info on the release year for this one, but it was definitely early 2000s.

This game strikes the perfect balance between fun and challenging. As Shaggy's driving the boat, you have to try to jump over obstacles, and protect Scooby (who is on a rope with an umbrella) from bats, vultures, trees, and the monsters that are lurking underwater. For an Internet game, the zombie in level 2 (pictured above) is honestly pretty creepy for how desiccated he looks!
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7. Ghosts of the West
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Release Year: 1999
This was the one Scooby game I could never beat as a kid. This is why it brought me so much joy that when playing it for the first time in 20 years, I finally beat the game! My 20-year grudge against the Phantom Cowboy has finally been ended lol. My opinion on this game has changed so much in adulthood. I always was bothered by the difficulty of it as a kid, but replaying was honestly really fun lol. Like the other Haunted World 4-Pack games, the game involves a gang member (this time Velma) being kidnapped by a Ghost Cowboy. The objective of the game is to navigate a treacherous road with many obstacles, and catch up with the ghost. This is the only game in the series to use a new villain not from previous media. I won't ruin it for anyone else, but once you figure out the strategy, this one is a really fun challenge!
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6. Scooby-Doo and the Goblin King
Release Year: 2008
Released on WB's website to promote the movie, this is one of the more challenging Scooby-Doo games. The game's premise involves trying to navigate Scooby or Shaggy through the Halloween world on Broomy (the magical broom from the movie). Along the way, you have to shoot goblins out of the sky with magical pumpkins. In the final level, you have to defeat Krudsky. Even as an adult, this game is pretty challenging, but in a really fun and engaging way. I love the background of the sky at sundown! The graphics in this one are also really cool. A standout for sure.
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5. Scooby-Doo! Magic Mystery Mansion
Release Year:
2010
This game was released to promote the Abracadabra Doo movie. The game is relatively simple, and involves finding clues around various parts of the castle to set a trap for the villain. The original game included seven levels. The first level required you capture the lion. If you had a special codes that came with the DVD, you could unlock seven levels. The second level featured the banshee, the third featured the griffin, and levels 4-7 required that you capture some combination of both the banshee and the griffin, or sometimes multiple of each villain as the levels went on. Unfortunately, the archived version only has the first two levels unlocked. Levels 3-7 are unplayable, which really sucks because I would have loved to play them again! I remember later levels having a really cool atmosphere where you could go inside abandoned classrooms, and walk through spooky hallways and such. I have no idea if those last five levels are lost to time now, but I really hope somebody archived them! While the game is pretty simple, I like the concept a lot and find it to be really enjoyable for what it is. The game seems to be hardly talked about either! Most of the results that came up when searching for it were the past couple posts I'd done about it on this blog lol.
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4. Scooby-Doo: Run for Your Rife!
Release Year: 2010
This is another game available on the WB site to promote Camp Scare. The game is essentially a Scooby-Doo style Temple Run, where you have to run away from each monster and dodge obstacles in your path. There is a camp level featuring the Woodsman, followed by a lake level with the Fishman, and finally, a Shadow Canyon level with the Spectre. Once you complete all three levels, the three-level cycle continues to repeat in order, except the challenge gets increasingly hard with each level. As you get further into the levels, the game begins to speed up when you collect snacks, to the point where you have to start avoiding those too or it becomes unmanageable. I don't know how many levels there are in total, but the levels may just repeat on an infinite loop. I've played this a few times in the past week, and had one epic play where I made it to level 76!

This is totally based on memory, but I believe there was also a code you could enter that threw a fourth level into the cycle, where you had to outrun the camp flooding. Despite looking up the code that came with the DVD, it didn't work, so that part of the game file may not have been saved similarly to levels 3-7 of the Abracadabra Doo game.

In the mid-2010s, Temple Run was my go-to phone game. I don't really play games on my phone anymore since around the time of pandemic (I think?), but I love how this is essentially a Scooby-Doo version of Temple Run. This is a really fun game that is super engaging even after playing it a lot. It's easily my favorite rediscovery from doing this article. If this were an app, I honestly might get back into playing games on my phone lol.

Later, a lesser-quality version of this game would be remade to promote WrestleMania Mystery, titled Scooby-Doo! Race to WrestleMania. They basically just took the idea for this game and remade it with the Ghost Bear, but the quality of the graphics was less and it wasn't memorable or original enough for me to want to return to. The WrestleMania Mystery game was the final instance of a game being made to promote a movie.

Side note, but around the time of the game's release, I briefly remember the Wikipedia page getting vandalized to say that there was a new game called "Scooby-Doo: Run for Your Rifle!" I don't usually find people messing up Wikipedia pages all that funny, but that one admittedly still lives rent-free in my head lol.
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3. Horror on the High Seas / Mayan Monster Mayhem / Haunts for the Holidays
Release Year:
2004-2006
Between 2004-2006, WB put out three new adventure games which included cutscenes with What's New Scooby-Doo? style animation. Shaggy and Scooby were voiced by Scott Innes. The rest of the gang did not appear in these games. The game's premise involves you completing various puzzles and quests to solve the mystery. Each game is divided into four parts, and there are generally 2-3 parts per game. The first game's premise involved Shaggy and Scooby being trapped on a cruise after pirates hijack the ship. The premise of the second game has Shaggy and Scooby searching for the world's hottest pepper to make chili, but they run across an ancient monster. The third game is a Christmas-themed game, involving Shaggy and Scooby attending a production of A Christmas Carol, which is interrupted by the real ghosts of Christmas Past, Present and Future. 

These games are amazing! The cutscenes are so cool, and each of the quest are just the right balance of challenging and fun. The villains in each game were also really great, and I liked how they weaved clues into the different quests to allow the player to solve the mystery along with Shaggy and Scooby. Notably, the tone of the second game (particularly Part 2: Creepy Cave Cave-In) felt considerably darker to me, which was also cool. These are such an underrated piece of Scooby media that deserve to be talked about way more than they are.

Horror on the High Seas and Mayan Monster Mayhem were way easier than I remembered. I'm not sure if it was a Creepy Castle-like situation where I subconsciously remembered most of what you had to do, but I found most of the stuff to be self-explanatory. It didn't take me longer than five minutes to complete any of the challenges, and most of them were less than that. Haunts for the Holidays was much more of a challenge, though! I did complete all the levels, but it took me a few tries on some of them. As I remember it, I don't think I ever got past the first challenge of level 1 except one time when I was younger, so the second theater stage was more unfamiliar to me.

Because of the similar structure of all of these, I grouped all of them together in my rankings. If I was forced to, I'd probably go:

1. Haunts for the Holidays
2. Mayan Monster Mayhem
​3. Horror on the High Seas
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2. Scooby Trap
I'll be transparent here...this pick is totally based on nostalgia. The four-part games above are probably objectively better quality than this, but I loved playing this as a kid. The premise involves trying to help Scooby get rid of various villains and navigate the traps they set for him. A ton of classic villains from Where Are You are used, including The Phantom, the Wolfman, Frankenstein, Vampire Bats, the Witch, the Zombie, and the Green Ghosts. Since this was before the Where Are You villains were referenced a million times in recent media, I always thought it was a really cool assortment of villains that they included. The music is also my favorite in any Scooby-Doo game; it's just so much fun and strikes the perfect balance of spooky and lighthearted. This is another game where I had memorized every move by heart, but this one was less surprising to me as I probably played this hundreds of times as a kid lol.
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1. Crystal Cove Online
My favorite Scooby game ever released is Crystal Cove Online, and I don't see it ever being dethroned. I absolutely love how they adapted the entirety of Mystery Incorporated season 1 into a video game, where you get to guide Shaggy and Scooby through each of the mysteries. You can tell that so much heart went into making the mysteries detailed and accurate to how they were in the episodes. I've given my thoughts on this game in detail in several previous posts, so I will just link you to them here rather than repeating myself.

There continues to be a few online Scooby games being made (mostly outside of the US and posted on the Boomerang UK website), but they are nowhere near the quality of the ones highlighted in this post. This was happening to an extent towards the end of the time WB was releasing new Scooby games to post on their site. Around 2012, they were increasingly releasing games like Bubble Banquet and Jinkies Jelly Factory, which were super basic games that had pretty much no substance to them (the objectives of those two I mentioned were to pop bubbles, and stack jelly in a Candy Crush Saga-like way). Shortly afterwards, the release of new online games almost entirely stopped, which represented the cultural shift of most games becoming apps.

I had so much fun looking back on these games. They feel like a time capsule of sorts, that represented the style of games that were super common online pre-smartphone era. Now with AI and all the other technological advances of the past decade, we've moved way past the days of these games ever being popular again, but I still enjoy looking back on them every now and then. They're really cool pieces of media that I don't see talked about hardly at all anymore.

Since these games are pretty rare, I'm guessing most people won't have their own rankings to share like usual, but I hope you enjoyed this post regardless! If anyone does happen to have fond memories of playing these like me, I'd be curious to see others' favorites of these!
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